CFP Fantasy League Rules Summary

League Rules Summary — CFP Fantasy League

General

  • Scoring System: Points-based; rosters accumulate points for as long as players are still alive in the CFP
  • Maximum # of teams: 6
  • Draft Dates: Coming Soon

Schedule

  • Your league stats begin accumulating on: Fri Dec 20, 2024
  • Your league stats end accumulating on: Mon Jan 20, 2025

Player Pool

  • Player Pool: All 12 CFP Teams

Rosters

Restrictions

  • Maximum Total Players: 12
  • Maximum Active Players: 12
  • Maximum Reserve Players: None
  • Maximum Injury Reserve Players: Not Used
  • Team QB—2; RB—2; WR/TE—3; RB/WR/TE—3; DST (K included)—2

Scoring

Scoring Group

Scoring Category

Points

Offense

Fumbles Recovered for Touchdowns – Offense (FRTD)

6

Offense

Kickoff Return Touchdowns (KRT)

6

Offense

Passing Touchdowns (TD)

4

Offense

Passing Touchdowns 50+ Yards (TD50+)

3

Offense

Passing Yards (Yds)

0.04

Offense

Punt Return Touchdowns (PRT)

6

Offense

Receiving Touchdowns (TD)

6

Offense

Receiving Touchdowns 50+ Yards (RcT50+)

3

Offense

Receiving Yards (Yds)

0.1

Offense

Receptions (Rec)

0.5

Offense

Rushing Touchdowns (TD)

6

Offense

Rushing Touchdowns 50+ Yards (TD50+)

3

Offense

Rushing Yards (Yds)

0.1

Offense

Two Point Conversion Passes (2Pa)

2

Offense

Two Point Conversion Rushes & Receptions (2RR)

2

Defense/Special Teams

Extra/2Pt Point Attempts Returned for 2Pt (XPB2P)

2

Defense/Special Teams

Extra Points Made (XP)

1

Defense/Special Teams

Field Goals 40-49 Yards (FG40-49)

4

Defense/Special Teams

Field Goals 60+ Yards (FG60+)

6

Defense/Special Teams

Field Goals 50-59 Yards (FG50-59)

5

Defense/Special Teams

Field Goals 1-39 Yards (FG1-39)

3

Defense/Special Teams

Points Allowed by the Defense/Special Teams (PA-DST)

Calculate Per Game, NonCumulative:
0, award 12 point(s)
From 1 to 3, award 10 point(s)
From 4 to 6, award 9 point(s)
From 7 to 9, award 7 point(s)
From 10 to 13, award 6 point(s)
From 14 to 16, award 5 point(s)
From 17 to 20, award 4 point(s)
From 21 to 24, award 3 point(s)
From 25 to 29, award 2 point(s)

Defense/Special Teams

Sacks (Sk)

1

Defense/Special Teams

Safeties by the Defense (Sft)

4

Defense/Special Teams

Fourth Down Conversion Stops (4DCS)

0.5

Defense/Special Teams

Takeaways (TA)

2

Defense/Special Teams

Touchdowns – Defense/Special Teams (TDDST)

6

Transactions

Lineups

  • Lineup Change System: Lineup changes are not allowed
  • Lineups will become locked 0:01 (hours:minutes) before scheduled start-time of first game of CFP

Trades

  • Trade System: Trades are not allowed

Claims/Drops

  • Claim/Drop System: Managers perform their own claims & drops (post-draft up until Kickoff of Game 1 of CFP)

Draft

  • Draft Type: Live Online Standard
  • # of rounds: 12
  • Time limit per pick: 2 minutes
  • Draft Order creation: Random – Snake/Serpentine
  • Draft Order: Random
  • Undrafted players go to the: Free Agent pool

Miscellaneous

Tie Breakers

  • None

Fees

  • League Entry: Will vary

Prizes

League Prizes: 1st—65%; 2nd—35%